Conjuguemos

Project
Create desktop, tablet, and mobile wire-frames for a language learning site. Custgomize user experience for students, teachers, and uests. Design graphics for various games on the site.
Client
Yegros Education
Year
2014-2017

Overview

Conjuguemos is a language learning site that the creator marketed to schools. Students could practice exercises and take quizzes that teachers created. Teachers could also log in and get information on students’ progress.

I had to redesign the site to be more user-friendly and responsive.

Concept

The creator came from a Puerto Rican background and wanted to feature it in the logo and graphics. He wanted a lush look that featured coqui characters to appeal to students. He admired the artist Rufino Tamayo, and wanted me to incorporate aspects of his style in the graphics.

User Roles

While the look had to be engaging for the students, I had to account for teacher and school administrator users. I kept the color theme for non-student users, but streamlined the look by removing many of the graphics.

Challenges

The initial challenge concerned mixing complicated textured graphics in a responsive way. I figured out how to use specific leaves and frogs on different layers that would move differently when the screen was resized. The result was unique looked very different from the flat style that was popular at the time.

The next challenge involved positioning the buttons, links, timers in a logical way, that wasn’t overcrowded.

The redesigns and iterations occurred throughout the year as more features were added to the program. In retrospect, with the UX knowledge I have now, I should have

  • Drawn out user flows for each activity
  • Used sketched low-fidelity wireframes to save time on iterations
  • Started with a mobile-first approach to creating the wireframes, especially with so many buttons and timers that were part of the activities
  • Employed user tests for the features to see how students interacted with the interface for each activity

Games

Realizing video games gave Conjuguemos a competitive edge over other online learning systems, such as Quizlet, he decided to add several games to the site.

Each game had its own unique style, but featured coqui to keep it tied in to the Conjuguemos theme.